Capturing the texture of a flat surface requires illuminating it so that each element of texture has both a highlight and shadow area
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How to Capture Texture on a Flat Surface


Capturing the texture of a flat surface requires illuminating it so that each element of texture has both a highlight and shadow area. Dark subjects require special handling leveraging direct reflection to compensate for the lack diffuse reflection.

Light Subject

  1. Position the lights at a shallow angle to the surface.
  2. Adjust the distance of the lights from the subject to achieve even illumination of the subject.
  3. Use as small a light as possible to produce sharply defined shadows.

Dark Subject

  1. Use direct reflection by placing the light within the family of angles.
  2. Adjust the light so that it completely fills the entire range of angles. A large light placed on the right size of the subject is a common solution.

Mixed Subject

  1. Apply multiple techniques to the scene to address the surface variances.
  2. Deal with the more important parts of the scene when compromises are necessary.
  3. Try using a larger light that completely fills both the inside and outside of the family of angles. This solution is imperfect and will make blacks appear less black.
  4. Try to remove unwanted reflections with a lens polarizing filter. This often fails to achieve satisfactory results by removing both good and bad reflections.